Animal Tracks With Peep
Overview
It is a fun skill to be able to identify animal tracks. Every animal has their own unique track they leave in the sand or snow. Using Peep and the Big Wide World, students will learn about different animals and the tracks they make.
Learning Objectives
Students will:
- Be able to identify animal tracks.
- Understand and learn about different animals.
Vocabulary
Vocabulary Words:
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Animals: Animals are living organisms that feed on organic matter, typically having specialized sense organs and nervous systems and able to respond rapidly to stimuli.
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Track: An animal track is an imprint left behind in soil, snow, or mud, or on some other ground surface, by an animal walking across it.
Pre-planning
To prepare for this lesson:
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The teacher will introduce students to various animals.
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Review vocabulary.
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Preview the website Peep and the Big Wide World.
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Preview the videos, games, and resources that connect to the topics for prior knowledge.
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Create student partnerships. Upper-grade students could introduce Peep to the students.
Accommodations
See Accommodations Page and Charts on the 21things4students.net site in the Teacher Resources.
Steps
Directions for this activity:
- The teacher will introduce various animals to the students and talk about how each animal leaves a track that identifies them.
- The students will view a video on animals.
- The students will play the game Snack Tracks on Peep.
Assessment Options
Different options for assessing the students:
- Observations
- Check for understanding
- Students will draw animals and their tracks.
- Students can be given a handout with tracks and animals and have to draw a line to connect the correct track to the animal.
MITECS Competencies & ISTE Standards
MITECS (Michigan Integrated Technology Competencies for Students): Michigan adopted a state-wide version of the "ISTE Standards for Students" and named them MITECS (Michigan Integrated Technology Competencies for Students) in 2018.
To learn more about MITECS, visit the State of Michigan's TechPlan.org website for definitions and support documents to assist you in the classroom.
Empowered Learner
1a. Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.
1b. Students build networks and customize their learning environments in ways that support the learning process.
1c. Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
1d. Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Devices and Resources
Device: PC, Chromebook, Mac, iPad
Browser: Chrome, Safari, Firefox, Edge, ALL
App, Extension, or Add-on:
Websites:
Animals for Kids to Learn
CONTENT AREA RESOURCES
ELA
Students type a story on the computer about an animal and illustrate it with the animal tracks.
Integrated Arts
- Students draw animals and their tracks on paper.
- Students make tracks in clay.
Math
Students can measure tracks and discuss the different sizes.
Science
Students learn about different animals.
Social Studies
Students learn about where different animals live.
CREDITS
This task card was created by Julie Hoehing, Lake Shore Public Schools, May 2021.