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Q2. What's Your Problem? Using AI

15. Design Thinking

Screenshot of the Design Thinking Quest 2 and What's the Problem slides.

Screen shot of 15. Design thinking workbook Quest 2 Empathize Mode and Define Mode

Example of Using AI to Address Visual Problems

As you consider the 5-Chair Scenario, think about the different design processes used to create solutions for different problems facing individuals with limited sight.

Play the video below.

Direct link (3.27 min.)

DESIGN THINKING WORKBOOK ACTIVITY

Consider the problem you have identified as you prepare for the next step in Design Thinking in Quest Three, Ideation, where you will generate many ideas.

Complete the Quest Two slides in your Design Thinking Workbook with your project team.

If you are having trouble coming up with an issue to investigate using the design thinking process, check out the STEM Global Impact idea generator. 

Note their disclaimer and the bold words to think about: "This generator is a free tool to quickly find STEM global impact prompts to practice with. This generator uses a focused set of data and limited features from our STEM Generator for an optimized experience."

When your team has completed the Quest Two slides, check with your teacher about sharing and/or submitting them to review your progress.

MITECS  Michigan Integrated Technology Competencies for Students, and

ISTE Standards for Students

3. Knowledge Constructor
c. Curate information from digital resources using a variety of tools and methods to create collections of artifacts or solving authentic problems
d. Build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions

7. Global Collaborator
d. Students explore local and global issues and use collaborative technologies to work with others to investigate solutions