Q1 Magic Power Cycle: Introduction
Introduction
In this Quest, you will watch an introductory troubleshooting video and create a graphic organizer and flowchart outlining the steps to restart the device you use most often.
learning objectives
I can:
- Explain why turning my device off and on again is an important first step when troubleshooting technology problems.
- Describe why many people skip the simple power cycling step when they're trying to fix their devices, even though it often works.
- Demonstrate the proper way to turn off and restart my device to perform an effective power cycle.
- I can identify the benefits of power cycling, such as fixing software glitches and making my device run faster and more smoothly.
- Use power cycling as my first troubleshooting strategy before trying more complicated solutions to technology problems.
Play the video below, 21T4S Basic Troubleshooting - "Off and On Again" video about some common troubleshooting issues. Note that some of the specific steps demonstrated in the video may become outdated due to frequent software updates and hardware redesigns. If the steps in the video don't match your specific device, search online for "[your device name] power cycle" or "[your device name] restart" to find current instructions.
Direct link (5:32 min.)
Competencies & Standards
MITECS Michigan Integrated Technology Competencies for Students, and
1. Empowered Learner
a. Students connect their learning needs, strengths and interests to their goals and use technology to help achieve them and reflect on their progress.
c. Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
d. Students understand fundamental concepts of how technology works, demonstrate the ability to choose and use current technologies effectively, and are adept at thoughtfully exploring emerging technologies.
5. Computational Thinker
c. Students break problems into component parts, extract key information and develop descriptive models to understand complex systems or facilitate problem-solving.
6. Creative Communicator
a. Students choose the appropriate platforms and digital tools for meeting the desired objectives of their creation or communication.
c. Students use digital tools to visually communicate complex ideas to others.