Personal networks

Q3 Social Media Breakout

3. My Digital Life

Social Media Digital Breakout or Reality Check Game by Media Smarts

Here are two Social Media Activities. 

Check with your teacher about which activity you will do.
Check with your teacher about working with a partner, team, or as an entire class.

1. Social Media Digital Breakout Activity

  • If you do not know what a 21t4s Digital Breakout Activity is, open the content box on the right above the Printer icon, read and watch the video for hints.
  • You will enter your team name, start the timer, and try to figure out the four keys to solve it before time runs out. Good luck!

Direct link to this Breakout.

Screenshot of Consider This water color

Once you unlock it, you might want to take a screenshot of the Award for your portfolio, or check with your teacher.

Please be sure to tell us what you think of this Breakout Activity so that we can meet your needs. Teachers and Students please use this link for a very short survey about this breakout. 

2. Reality Check Game from Media Smarts.

  • On the internet, it can be hard to tell what’s true and what’s false. In this Game In Reality Check, you’ll learn how to find clues like finding where a story originally came from and comparing it to other sources, as well as how to use tools like fact-checking sites and reverse image searches.
  • Select one of the 5 missions on the page, and work for 15 minutes or less to locate clues and determine if a social media story is entirely true, entirely false, or somewhere in between.

START THE GAME 

MITECS  Michigan Integrated Technology Competencies for Students, and

ISTE Standards for Students

1. Empowered Learner
a. Articulate and set personal learning goals, develop strategies leveraging technology to achieve them, and reflect on the learning process itself to improve learning outcomes
c. Use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways
d. Understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies, are able to transfer their knowledge to explore emerging technologies

2. Digital Citizen
a. Cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world
b. Engage in positive, safe, legal and ethical behavior when using technology
c. Manage their personal data to maintain digital privacy and security

A Digital Breakout may also be called a Digital Escape Room.

This is a web-based, game-like activity where students use clues to unlock a series of puzzles or activities to solve a challenge (or to escape a digital room).

Students frequently work together, (conference, or chat) as they work to locate and solve clues.

For additional help  to solve a breakout view this short video (3:44).