![digital images](/downloads/21t4s_icons/digital_images.png)
Q4 Mythbusters Introduction
Introduction
In this Quest, you will communicate complex ideas and produce a multimedia presentation that will help bust a myth. This Quest also includes a Digital Breakout Activity.
I Can Statements
- research information about a myth for credibility and relevance
- plan and organize a presentation
- communicate complex ideas and produce a multimedia presentation that will help bust a myth
- apply a rubric to evaluate my work
Competencies & Standards
MITECS Michigan Integrated Technology Competencies for Students, and
1. Empowered Learner
d. Understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies, are able to transfer their knowledge to explore emerging technologies
2. Digital Citizen
b. Engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices
c. Demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property
6. Creative Communicator
a. Choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication
b. Create original works or responsibly repurpose or remix digital resources into new creations
c. Communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations
d. Publish or present content that customizes the message and medium for their intended audiences
Websites and Documents
Websites
- 10 Historical Misconceptions
- Debunking Common Science Education Myths-Simply Steam
- Myths in Science Textbooks
- Top 5 Sports Nutrition Myths
- Twelve Math Myths - Department of Developmental Ed
21t4s Videos
21t4s Websites
21t4s Documents & Quizzes
21t4s Digital Breakout Challenge
What is a Digital Breakout?
A Digital Breakout may also be called a Digital Escape Room.
This is a web-based, game-like activity where students use clues to unlock a series of puzzles or activities to solve a challenge (or to escape a digital room).
Students frequently work together, (conference, or chat) as they work to locate and solve clues.
For additional help to solve a breakout view this short video (3:44).