Q2 Responsible Internet Use: Introduction
Introduction
Welcome to your first mission as part of the Player Conduct & Safety Team!
Think of this as setting the ground rules for your brand-new gaming world. Every great community starts with knowing what players can expect (their digital rights) and how players should act (their digital responsibilities).
Next, we’ll level up into netiquette, the do’s and don’ts of being respectful and polite online. This is where responsibilities turn into real actions.
To protect yourself and keep your community safe, you’ll also learn what kinds of online activities are cool (and which ones are not) as part of being a good Digital Citizen.
By the end of this Quest, you’ll have the tools to create your game’s very own Official Code of Conduct, the ultimate player guide for keeping your community safe, fair, and fun.
learning objectives
I can:
- Identify my rights and responsibilities as a member of an online community.
- Identify good "netiquette" (online etiquette) practices.
- Apply the principles of good netiquette to specific online situations.
Build an official Code of Conduct for my game using my ideas about player rights and responsibilities.
Before Moving On: Turn & Talk ~ “Game Table Etiquette Swap!”
With a partner, think about a board game, card game, or tabletop game you’ve played (Uno, Monopoly, Clue, Jenga, Checkers, etc.). Then discuss the questions below.
1. Rights & Responsibilities
- When you play that game, what are players expected to do so the game stays fair and fun?
- What “rights” does every player have? (Example: the right to take a turn, the right to understand the rules.)
What “responsibilities” does every player have? (Example: being honest, following rules, not flipping the table when you lose.)
2. Game Behavior
- What are examples of good behavior during that game?
- What are examples of bad behavior during that game?
3. Mini-Design Moment ~ Thinking about what is to come
- Together, choose one rule from your board game that could become part of a Code of Conduct for your own digital game.
(Example: “No cheating” → “Don’t use hacks or exploits.”
“Be a good sport” → “Encourage teammates and don’t trash talk.”)
Competencies & Standards
MITECS Michigan Integrated Technology Competencies for Students, and
2. Digital Citizen
a. Cultivate and manage their digital identity and reputation, and are aware of the permanence of their actions in the digital world.
b. Engage in positive, safe, legal, and ethical behavior when using technology, including social interactions online or when using networked devices.
c. Demonstrate an understanding of and respect for the rights and obligations of using and sharing intellectual property.
d. Manage their data to maintain digital privacy and security, and are aware of data-collection technology used to track their navigation online.
Websites and Documents
Websites
Videos
21T4S Documents & Quizzes

