Thing 19 icon buyer beware purple with shopping cart

Q.4 Clickbait: Breakout

19. Buyer Beware


Scams Breakout Activity

  • Help yourself master some of the SCAM concepts by breaking out of the digital site linked below.
  • If you have never completed a digital breakout, open the green What is digital Breakout Activity green box in the right menu by selecting the or Play Digital Breakout Example Video (3:36) as an overview. 
  • Check with your teacher about working with a partner or with others as a team to solve this Digital Breakout Activity by locating the four clues and solving them before the timer runs out. 
  • Use this Google 19.Q4 Worksheet (or .pdf) to assist you while going through the Breakout Activity. 

Good luck and have fun!




Title page of the Buy Beware Breakout Activity. Yellow Scam Alert sign with COVID molecules in the background.

Select the image above or the direct link to the Buyer Beware Breakout to enter the breakout challenge.


MITECS  Michigan Integrated Technology Competencies for Students, and

ISTE Standards for Students

1. Empowered Learner
a. Articulate and set personal learning goals, developing strategies leveraging technology to achieve them, and reflect on the learning process itself to improve learning outcomes

2. Digital Citizen
a. Cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world
b. Engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices
d. Manage their personal data to maintain digital privacy and security and are aware of data-collection technology used to track their navigation online

3. Knowledge Constructor
a. Plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits
b. Evaluate the accuracy, perspective, credibility and relevance of information, media, data or other resources
d. Build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions

7. Global Collaborator
b. With guidance from an educator, students use technology tools to work with friends and with people outside their neighborhood, city and beyond
c. Contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal
d. Students explore local and global issues and use collaborative technologies to work with others to investigate solutions

Websites

Videos from Outside Sources

21t4s Videos

21t4s Documents & Quizzes

21t4s Digital Breakout Challenge

A Digital Breakout may also be called a Digital Escape Room.

This is a web-based, game-like activity where students use clues to unlock a series of puzzles or activities to solve a challenge (or to escape a digital room).

Students frequently work together, (conference, or chat) as they work to locate and solve clues.

For additional help  to solve a breakout view this short video (3:44).