Visual Organizers Image

Q4 STEAM Roller Coaster: Plan

2. Visual Learning

Plan your coaster

Step 1. Check with your teacher and/or design partners, and create a note-taking document to take notes on your design decisions. Discuss and decide:

  • What note-taking application will you use? (Google Docs, Word, Pages, a graphic organizer, or other?)
  • Will one partner take the notes or will each person take turns
  • Will the note-taking document be a shared document you can all edit?

Step 2. Use the Design a Roller Coaster website for this activity.


Step 3. Select the height and shape of the first hill, an exit path, the height of the second hill, and create a loop. Below is a screenshot of a design that received two thumbs down for safety and fun. Can you create a design that gets a thumbs-up?

Step 4. What are some key concepts based on your research about applying kinetic and potential energy physics to create a safe and fun roller coaster?

Step 5. Go onto the next page and answer the questions in your note-taking document using the vocabulary terms (Potential and kinetic energy, energy loss, friction, mass, velocity, gravity).

MITECS  Michigan Integrated Technology Competencies for Students, and

ISTE Standards for Students

3. Knowledge Constructor
c. Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.

4. Innovative Designer
a. Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
b. Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
c. Students develop, test and refine prototypes as part of a cyclical design process.
d. Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

5. Computational Thinker
b. Students collect data or identify relevant data sets, use digital tools to analyze them and represent data in various ways to facilitate problem-solving and decision-making.